Filename | Date | Size | Description |
---|
DFTools v3.1.0 | 26 January 2019 | 14254 KB | A complete and up to date set of 9 tools in English that permit to visualize, edit and translate the following Daggerfall files : books BOK*.TXT, MAPS.BSA, MONSTER.BSA, NAMEGEN.DAT, MAGIC.DEF, FALL.EXE, *.QRC, TEXT.RSC, SPELLS.STD, and to visualize the IMG files. These tools run under Windows up to Win 10. Documentation included, sources available here : https://sites.google.com/site/lesitededaneel53/home/daggerfall Initiated with a HMI in Russian in 2004 by Vortex Dragon for Russian Daggerfall, the DFTools has been translated in English, debugged and strongly enhanced by Daneel53 since 2011. The DFTools are currently used for the projects French Daggerfall and Deutsch Daggerfall. Read the DFTools Readme file for more information. |
---|
NameGen | ??? | ??? | Allows editing NAMEGEN.DAT. |
---|
UnPAK | ??? | ??? | Decompresses PAK files. |
---|
Template v1.11 | 4 July 2012 | 318 kb | Daggerfall quest compiler by Donald Tipton. Documentation included. |
---|
DaggerSound v0.1 | 20 June 2012 | 32 kb | With DaggerSound you can extract sound files from DAGGER.SND, change them and repack them back. For example you can get rid off that (sometimes) annoying horse neighing if you wish. |
---|
DAGSND | ??? | ??? | Allows you to extract DAGGER.SND. |
---|
VIDTitle | 23 June 2012 | 207 kb | A collection of tools for adding subtitles, captions, or other overlays to Daggerfall VID files. Examples included. |
---|
ATLAS | 01 August 2008 | 56 kb | ATLAS is a powerful Location Tool that allows to extract every location relevant information directly from the MAPS.BSA file in the ARENA2 directory. It was originally written by Donald Tipton. For further information see the ATLAS.HTML file within. |
---|
DFJukebox | 14 January 2003 | 800 kb | Play Daggerfall Music directly from the game's files! |
---|
DFUnpack.ZIP | 14 January 2003 | 124 kb | Extract files from the compressed PACKED.DAT file on the DF cd. |
---|
WINRipper | 4 January 2003 | 28 kb | Extract HMI files from MIDI.BSA and convert them to MIDI files (among other things). |
---|
DFto3DS v1.1 | 16 October 2002 | 244 kb | Export Daggerfall 3D objects in ARCH3D.BSA to DXF and 3DS files. 3DS files support textures. |
---|
DMPQuest.ZIP v1.3 | 16 October 1998 | 280 kb | A good quest editor. |
---|
WQE14EXE.ZIP | 16 October 1998 | 320 kb | Edit almost all the fields of the QBN files to create custom quests. Currently is in the development stages so you should be familiar with hacking and hexadecimal numbers. Still a great tool for quest development. |
---|
ANDYPIC.ZIP | 16 October 1998 | 42 kb | An improvement over the DagPic utility allowing one to view just about all IMG, CIF, and texture files in the game. Cannot yet successfully import pictures into all texture formats (if you don't change the image's size it works better). Same command prompt syntax as DagPic with several expanded options. |
---|
DFSPELL.ZIP - v0.1b | 16 October 1998 | 101 kb | Edit the SPELLS.STD file in the ARENA2 directory. This file holds the default spells sold in the mages guild. Add, delete, or edit existing spells in a graphical interface. Developers release. |
---|
DFBEDIT.ZIP | 16 October 1998 | 37 kb | A Daggerfall book editor for Windows 95. Edit an existing book or create a new one for the game. Is relatively easy to use and doesn't require any hacking knowledge. If you haven't installed any Visual Basic 5 applications on your system you will need to grab the VB5 Runtime (1MB Download). |
---|
DFVTEXT.ZIP | 20 June 1998 | 27 kb | A TEXT.RSC editor for Windows 95. This is not an editor meant for everyone since it requires that you are familiar with hacking some of the Daggerfall files. If you haven't installed any Visual Basic 5 applications on your system you will need to grab the VB5 Runtime (1MB Download). |
---|
DFART.ZIP v0.5 BETA | 16 October 1998 | 136 kb | The first (and hence most likely buggy) release of the custom artifact editor. Create a directory somewhere and unzip the files into it. Create an Artifact Module file (AMD) containing new user defined artifacts and descriptions using the DOS editor with a simple GUI interface. Modules can be installed in the game using a program included. To use an artifact you must create a quest using it first. |
---|
BOOKEDIT.ZIP | 16 October 1998 | 101 kb | Updated version of the Daggerfall book editor. Create or edit the books found in the ARENA2\BOOKS directory and view them in Daggerfall. Contains a basic text editor, cut/paste, mouse support, save/load normal text files. Read the Program Documentation for more information. |
---|
DAGPICG.ZIP v0.35G | 16 October 1998 | 143 kb | Same program as the original DagPic but now is fully graphical, no more command line parameters to type. Easily load and save pictures in a variety of formats. View them directory on the screen. Simply bitmap editor included so you can make changes without having to use external editors! Includes zoom factors, flood fill, etc. Display IMG/CIF files found in ARENA2 directory using PAL/COL palette files. Optionally convert images to PCXs or save PCX files to IMG/CIF. Great for creating your own character portrait. Cannot yet load TEXTURE files. C++ source files not included but available upon request. Unzip to DAGPIC directory in main DAGGER directory. Read the text file which comes with the program, DAGPICG.TXT. |
---|
DAGPIC.ZIP v0.30 | 16 October 1998 | 76 kb | Display IMG/CIF files found in ARENA2 directory using PAL/COL palette files. Optionally convert images to PCXs or save PCX files to IMG/CIF. Great for creating your own character portrait. New version can now display most TEXTURE files as well. Includes C++ source file. Unzip to DAGPIC directory in main DAGGER directory. Read the text file which comes with the program, DAGPIC.TXT. |
---|
DFTEXT.ZIP v0.1b | 16 October 1998 | 38 kb | Extract, delete, add, and modify any text in the TEXT.RSC file. Was originally created for adding artifact texts but can be used for just about anything else. You probably should have some hacking knowledge to use this program. Simple command line interface for DOS. |
---|
DEFEDIT.ZIP v0.1b | 16 October 1998 | 82 kb | Simple DOS editor for adding, deleting and modifying magical item and artifact entries in the file MAGIC.DEF. You should have some Daggerfall hacking knowledge to use this program. Originally intended for adding custom artifacts in the game. |
---|
DFQEDIT.ZIP v0.30 BETA | 16 October 1998 | 149 kb | Edit Daggerfall quests. Load/save QRC quest text files for custom designed quests. Can now edit the item and NPC fields although not everything is well understood at the moment. Unzip into new directory in DAGGER (or elsewhere). Read the DFQEDIT.TXT or DFQEDIT.SHTML in the archive before starting. The source code DFQEDSRC.ZIP (77kb) is also available. |
---|
DF-MONST.ZIP | 16 October 1998 | 21 kb | Monster Editor |
---|
DaggerClass | ??? | 74 kb | by Andy Polis. Windows editor for the class*.cfg files. Allows you to customize the standard character classes. |
---|
ILIAC | ??? | 34 kb | displays the map of DF locations. Shows shops, guilds, temples, etc, and also shows which houses could be Glenmoril covens. |
---|
ROOMS | ??? | 125 kb | extracts the polygons of dungeons in blocks.bsa, and extracts the polygons of the town block exteriors. |
---|
ROCHAY | ??? | 49 kb | can add new enchantments to the items dropped randomly in treasure piles, including all 35 skills and poisons. Can also change the effects of the standard potions to cast identify or recall. |
---|
TITLE | ??? | 106 kb |
---|
0 thoughts to “Downloaded a random scr file from twitch link”